La educación STEAM y el aprendizaje lúdico en todos los niveles educativos

Autores/as

  • Jefferson Rodrigues-Silva Instituto Federal de Minas Gerais
  • Ángel Alsina Universidade de Girona

DOI:

https://doi.org/10.25112/rpr.v1.3170

Palabras clave:

Educación STEAM, Aprendizaje lúdico, Networking entre enfoques educativos, Desarrollo profesional del profesorado, Revisión narrativa de la literatura

Resumen

Se presenta una revisión narrativa de la literatura cuyo objetivo es explorar la relación entre la educación STEAM (acrónimo en inglés de la interdisciplinaridad entre Ciencias, Tecnología, Ingeniería, Artes/humanidades y Matemáticas) y el aprendizaje lúdico. Para ello, se han recolectado y analizado artículos indexados en las plataformas de Web of Science y Scopus. A partir de la revisión realizada, en primer lugar, se presenta brevemente la evolución histórica y las definiciones de estos dos enfoques y, seguidamente, se exploran evidencias de experiencias de educación STEAM a partir de metodologías de enseñanza basadas en el aprendizaje lúdico: el juego libre, el juego guiado, el juego formal y la gamificación. En segundo lugar, se analiza la intersección entre ambos enfoques en torno a la creatividad  y se destacan implicaciones para el desarrollo profesional del profesorado. Se concluye que los vínculos entre la educación STEAM y el aprendizaje lúdico son cognitivamente potentes y factibles en todos los niveles educativos; sin embargo, aportan una complejidad al planteamiento didáctico, lo cual requiere conocimientos que el profesorado no tiene y eso puede generar cierta resistencia y conflictos cognitivos. Finalmente, se ha identificado la necesidad de una comprensión más amplia del aprendizaje lúdico, de más investigaciones y de una formación apropiada al profesorado sobre el networking STEAM-lúdico.

Biografía del autor/a

Jefferson Rodrigues-Silva, Instituto Federal de Minas Gerais

Mestre em Engenharia Mecânica pela Universidade Federal de São João del-Rei (São João del-Rei/Brasil). Doutorando em Educação pela Universidade de Girona (Girona/Espanha). Professor no Instituto Federal de Minas Gerais (Arcos/Brasil). E-mail: jeffe.rodri@gmail.com. Orcid: https://orcid.org/0000-0002-8334-2107

Ángel Alsina, Universidade de Girona

Doutor em Psicologia pela Universidade Autônoma de Barcelona (Barcelona/Espanha). Professor de didática da matemática na Universidade de Girona (Girona/Espanha). E-mail: angel.alsina@udg.edu. Orcid: https://orcid.org/0000-0001-8506-1838

Citas

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Publicado

2023-01-24

Cómo citar

Rodrigues-Silva, J., & Alsina, Ángel. (2023). La educación STEAM y el aprendizaje lúdico en todos los niveles educativos. Revista Prâksis, 1, 188–212. https://doi.org/10.25112/rpr.v1.3170