Nair, Sridevi, e Jain Mathew. “EVALUATION OF A GAMIFIED LEARNING EXPERIENCE: ANALYSIS OF FACTORS THAT IMPACT THE EFFECTIVENESS OF A GAMIFIED EXPERIENCE”. Revista Conhecimento Online 2 (junho 10, 2021): 4–20. Acessado novembro 22, 2024. https://periodicos.feevale.br/seer/index.php/revistaconhecimentoonline/article/view/2518.